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D <nospam@example.net> wrote at 09:56 this Saturday (GMT):Interesting. Seems like every language has its quirks here and there. On the other hand, since I'm not a professional, I never tend to hit the really weird stuff, unless it's built in from the start.>>
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On Fri, 30 Aug 2024, Johanne Fairchild wrote:
>D <nospam@example.net> writes:>
>On Tue, 27 Aug 2024, Johanne Fairchild wrote:>
>Lawrence D'Oliveiro <ldo@nz.invalid> writes:
>On Sun, 18 Aug 2024 00:28:21 -0000 (UTC), Ben Collver wrote:>
>He described what awk did well, as well as what it didn't, and presented>
a list of things that awk would need to acquire in order to take the
position of a reasonable alternative to C for systems programming tasks
on Unix systems.
It was soon obsoleted by Perl, which did everything Awk did, just as
concisely, and more besides.
Funny---I gave up on Perl as soon as I discovered the existence of AWK.
Actually it was after I read ``The AWK Programming Language''.
>Sometimes less is more. It's aesthetics for sure, but for me>
personally, I do not like massive languages that try to do, and be,
everything. For fun I thought about to have a look at Lua, or
possibly, go.
Lua is a nice language, but it's really small.
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Ah! So maybe Lua would be my next hobby language to learn. =)
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I learned some lua to make aseprite scripts, it is pretty neat but it is
a bit frustrating to learn (like how specifically instance functions
MUST be called with :, while static functions are called with .)
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On the other hand, aseprite lua has actually worked consistently unlike
krita's python
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