Sujet : Re: What Is The Point Of Dark Mode?
De : anton.txt (at) *nospam* g{oogle}mail.com (Anton Shepelev)
Groupes : comp.miscDate : 21. Feb 2025, 16:28:32
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <20250221182832.4f5b01993efebd93eef6cb3e@g{oogle}mail.com>
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Rich:
To get a good idea why 'light mode' came about you have to
remember how the first GUI's were 'advertised'. As a
"desktop" -- with most of the UI elements styled to
resemble a real world physical desktop (anyone remember
apple's 'waste basket' that looked like a typical office
desk side waste basket).
>
And at the time, what were "real world desks" covered in?
Loads of sheets of paper.
>
And what 'color' were most of those sheets of paper? With
rare exception, they were white paper with black
typewriter ink for the text (or black or blue ink for
handwritten paper).
It is a very plausible conjecture. If it is true, those
early desktop GUIs were the progenitors of the modern
abomination known as material design, and the entire field
of UX (aka usee exploitation, a backformation by xwindows).
Using concepts from everyday life in the physical world is
not a bad idea per se, the actual vice is trying to apply
them literally rather than in a more abstract manner as
behooves the symbolic system that the computer is.
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