Sujet : Re: What Is The Point Of Dark Mode?
De : anton.txt (at) *nospam* g{oogle}mail.com (Anton Shepelev)
Groupes : comp.miscDate : 21. Feb 2025, 16:36:37
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <20250221183637.54994a575ef4ec53c42edbb3@g{oogle}mail.com>
References : 1 2 3 4 5
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Rich to Anton Shepelev:
whereas dark mode requires that most of the screen be
dark, which means window title bars and backgrounds
cannot be so varied and discernible.
>
The GUI artists likely took advantage of this fact, but
this fact was not likely 'why' they went "light mode"
coloring.
No artist should ever be put in charge of interface design,
which is the work for an interface engineer, whereas an artist
my be helping him with menial work, advice on color harmony,
&c.
That was much more likely so that the virtual "desktop"
they were creating would more closely resemble a real
world desk that they were (at the time) telling everyone
their system resembled, so it would be "soo easy" for
everyone to immediately begin using it with no training
needed (or so they thought).
Yes, low entry threshold was the thing. The new thing is a
negative entry threshhold, a learning curve turned into the
slipeery slope into the slough of incompetence.
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