Sujet : Re: Strange user interface design
De : anton.txt (at) *nospam* g{oogle}mail.com (Anton Shepelev)
Groupes : comp.miscDate : 17. Mar 2025, 12:19:26
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <20250317141926.d82203a9e2325ad6cb6555eb@g{oogle}mail.com>
References : 1
User-Agent : Sylpheed 3.7.0 (GTK+ 2.24.30; i686-pc-mingw32)
Sylvia Else:
Warning - slight rant content.
>
I've been coming across multiple instances where a program
displays what appears to be a prompt screen, e.g. "Choose
between cash or card." only to immediately display some
other screen. In the example given, on a self-checkout
device, if the only option is card, then it goes
immediately to the screen telling me to use my card.
[...]
This happens when UI is renamed into UX (Usee eXploitation,
(c) xwindows), and its design delegated to artists instead
of interface engineers.
I had a funny bug on my OnePlus A5. When a talk over the
phone ended, I would take the phone away from my ear and
press the /Hand up/ button. Half the time, however, the
other party would hang up first and the call window with the
/Hang up/ button would disappear just before I tapped it.
As the result, my tap would land smack dab on the person I
just called, on the underlying /Contacts/ window and
initiate dialing. I have dumbphone now, but modern
dumbphones are all dumper interface-wise than my dear
Siemens C25, from 1995.
Railroad ticket-vending machines here in Russia play a dirty
trick on anybody wishing to buy a physical ticket, instead
of adding funds to a transport card. The first time you
press /Single ride/, you end up in a window that has no
option for buying a physical ticket. You have to press
/Back/ and then go to /Single ride/ again. That's a cruel
way of discouraging the use of normal tickets and imposing
transport cards.
-- () ascii ribbon campaign -- against html e-mail/\ www.asciiribbon.org -- against proprietary attachments