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kludge@panix.com (Scott Dorsey) wrote:Richard Kettlewell <invalid@invalid.invalid> wrote:>Richard Kettlewell <invalid@invalid.invalid> writes:Exactly! All the stuff about lava lamps, helium motion inside hard>
disks, etc is just gimmicks. Real random number [generators] are tiny
electronic components built into CPUs, HSMs, etc.
Strictly I should probably say “entropy source”, since there’s
generally a DRBG between the electronics and the application, as
well.
The problem with those genuine random number generators is that they
are usually comparatively slow. They take milliseconds to spit out a
number, sometimes tens or even hundreds of them. So we use the
genuine RNG to seed a PNG in situations where we don't need complete
randomness but need pretty good randomness and need a lot of it fast.
Knuth has a discussion of this.
im no expert but can't you just amplify thermal (white) noise and just
sample it? it's completely random.
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