Sujet : Re: blender to visualize math (Penrose tiling as a projection from higher to lower dimensions
De : chris.m.thomasson.1 (at) *nospam* gmail.com (Chris M. Thomasson)
Groupes : sci.mathDate : 15. Jun 2024, 21:42:55
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <v4kucf$3kkbm$1@dont-email.me>
References : 1 2 3
User-Agent : Mozilla Thunderbird
On 6/15/2024 4:17 AM, sobriquet wrote:
Op 15/06/2024 om 08:06 schreef Chris M. Thomasson:
On 6/14/2024 6:02 PM, sobriquet wrote:
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Hi!
This is a neat video that shows the power of blender (geometry nodes) to visualize math.
To illustrate how aperiodic Penrose tilings can be viewed as a projection from a 5 dimensional to a 2 dimensional space.
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https://www.youtube.com/watch?v=jJOTM2UGx70
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Thanks for that. Also, creating weighted bones for animation... Very fun. Actually, I need to get back into my python code I created for blender. Fwiw it generated the following fractal:
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https://skfb.ly/oqPIU
Cool.. I have a sphere version:
https://www.desmos.com/3d/apuqykzkbo
Oh, that's nice. Can you move a camera into the fractal structure? Here is an inside shit of my sketchfab experiment:
https://i.ibb.co/L0hh1PF/image.pngSpeaking of spheres, check this out:
https://www.facebook.com/photo/?fbid=1117282976097366&set=pcb.1117283002764030
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Python and Blender = Pretty Cool!
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:^)
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Iirc, my code created the fractal out of a bunch of objects, then I condensed all of them into a single mesh. A single object instead of multiple objects. Pretty cool. Blender is nice. Mixed with python as a quick scripting language for it is even better. I don't not necessarily like python, but I will gladly use it in Blender.
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