Sujet : Re: 4D Visualisierung
De : wugi (at) *nospam* brol.invalid (guido wugi)
Groupes : sci.mathDate : 15. Sep 2024, 10:11:51
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vc68cn$1n3i4$1@dont-email.me>
References : 1 2 3
User-Agent : Mozilla Thunderbird
Op 15-9-2024 om 02:17 schreef Chris M. Thomasson:
On 9/14/2024 5:10 PM, Chris M. Thomasson wrote:
On 8/28/2024 12:30 PM, guido wugi wrote:
Hallo,
[...]
>
This is your artificial 4d axis, right?
>
https://i.ibb.co/rMqqp9k/image.png
Exactly. I called them (x,y,z,v) here, but (x,y,u,v) for complex functions. The positions are initiated by the six angle controls for coordinate plane rotations (or four angle controls for "spherical" coordinate rotations).
To be quite honest, 4d kind of freaks me out a little bit... If 3d is comprised of infinite 2d planes, then 4d is comprised of infinite 3d planes...
Yes, 3D-manifolds aren't much indicated for visualisation of course.
It's all about *surfaces and edges*:
Pure surfaces and their parameter curves as for complex functions.
Or border edges of border surfaces, of (border) volumes of 4D-volumes, as for the tesseract.
If you want 3D-volumes in 4D, that's another pair of sleeves (as we say in Dutch:-).
-- guido wugi