Sujet : Re: n-poly from a line...
De : chris.m.thomasson.1 (at) *nospam* gmail.com (Chris M. Thomasson)
Groupes : sci.mathDate : 04. Apr 2025, 07:29:32
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vsnu8c$2kceb$3@dont-email.me>
References : 1 2 3 4 5 6 7 8 9 10 11
User-Agent : Mozilla Thunderbird
On 4/1/2025 4:18 PM, Richard Hachel wrote:
Le 01/04/2025 à 23:07, "Chris M. Thomasson" a écrit :
Indeed. There is a major difference here... My rules do not allow for intersecting spheres.
What nationality are you, and what are you trying to achieve as a graphic representation?
How do you go about it, why, and how?
R.H.
Oh, here is some of my pseudo code you can try for yourself. Plot the IFS:
https://youtu.be/XKhS_nklCkEMy pseudo code is in the description:
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A highly experimental #iterated function system of mine that creates many #fractal #bifurcation diagrams locked in the unit square. Afaict, the animation makes it appear as if everything is rotating around a cylinder. Here is my #IFS that was used to create this animation:
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// px_mutation interpolates from -4...4 across each frame; 1440 here.
render frames:
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// angle interpolates from 0...pi2 across iterations
// px = py = 0
// Iteration:
px = sin(angle * px_mutation);
py = cos(angle * py);
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Plot every pixel in the ifs. Actually, I am adding color to each pixel visited during iteration.
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If you need any help, I can help you for sure.